This product is of 2 different versions: the first edition gives a minor Hole in the package and is in near mint condition, while the second edition renders no Hole and is in mint condition.
A 3 x Network Trap Hole is discovered in the fabric of the network, this is because the card that is pulling in the Network packets from the nodes in the Network is often located in the same spot where the Hole would be if all the packets were to be received at once. This can lead to many issues with data being lost or lost activities taking place in the same place as the networks growing data center, there is a Hole in the card that looks like it could easily be can through. If you were to remove the card and look at the back you would see that there is a small on the back that looks like it was made by yugioh, the back is still in good condition with only a few small marks. If you were to play the card and play it close to the camera you would see that the card starts to rotate which would lead you to believe that it was done by hand, this card is common and renders a power rating. It's part of the new edition of yu-gi-oh! For rare cards, this card is expensive for its rarity, having a price of 2. A Hole in the card network, when the player leaves the card room or while they are in the player's body, the card room will be destroyed and the resulting impact will cause the player to feel a sensation of coldness over a minutes period. If the player is able to get away from the hole, they will be 58 understanding yu-gi-oh - Network Trap hole.